Concepts

StoryEngine provides a rich set of types that designers use to describe their narrative worlds and how they change in response to player actions.

Content Organization

World

Season

Episode

Entities

Actor

Item

Location

Fact

Memory

Goals

GoalDefinition

ActiveGoal

PassiveGoal

State Management

MutationActionDefinition

EventType

Event

CompletionExpression

MemorySharingRule

Output

RenderActionDefinition

SystemPrompt

Prompt