Item

An item represents an object in the narrative world. Items can be large or small, but are often used to populate locations. Games connect StoryEngine items to in-game items to make them narratively impactful. Items also can be owned by an actor. Owned items are considered to be in the actor’s inventory, and narratively move with them as the actor’s change locations.

Facts

Facts describe an item’s characteristics. They are used by StoryEngine to understand how to represent the item in the narrative world. Typical facts include descriptions of physical appearance and capability.

See Fact for more details.